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Game Studies Links |
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Game Culture - Resource for academics, developers, gamers and others interested in the significance of computer games as a cultural phenomenon. Includes information on news, journal articles, conferences, mailing lists and related resources. |
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Game Research - Offers news and research information on the development and social impact of computer games, and the Games Research mailing list. |
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Games, Gamers and Gaming Culture - Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news. |
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Video Games and Violence - Examines the relationship between video and computer games on the release or promotion of aggressive and violent tendencies. |
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Digiplay Initiative - Research project on computer games, gamers and the gaming industry. Site has an extensive bibliography of print and online game research. Some news, links, events, own publications. |
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Klevjer, Rune: In Defence of Cutscenes - Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous. |
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Gaming People - A collection of articles written by game designers, media critics, and players about computer and video game culture and its implications on society. |
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Buzzcut - A collaborative weblog on the theory and criticism of electronic entertainment and video games, led by David Thomas. |
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Satellite Uplink - A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download. |
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The Zero-Game Studio - Applied research lab specifically looking at game form. Located in Visby, Gotland, Scotland. |
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Global Timoto - One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play. |
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Interactive Fiction - Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz. |
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