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GameSpot.com - Interview with developer Brad McQuaid touching on questing and tradeskilling options in Vanguard. |
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GameSpy.com - Interview with Brad McQuaid covering similarity to Everquest, premise of game, hardcore play and design philosophy. |
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Warcry.com - Interview with Mike Hutchins, Senior Game Designer covering his role in development of Everquest and now in Vanguard, also touches on capacity of MMORPG market for more games. |
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Mpogd.com - Announcement by Sigil that they intend to use the Unreal game engine from Epic Games to run Vanguard. |
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IGN.com - Interview with Brad McQuaid, he fields questions on design philosophy, the development team and trends in the MMORPG genre. |
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IGN.com - Interview with Brad McQuaid and Jeff Butler, field questions on what is different about the new game, quest mechanics, the dual experience system and graphics. |
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Warcry.com - Preview with comments from development team on visibility ranges, zoneless gameplay, interaction with city buildings, travel options, craft skills and races. |
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HomeLAN Fed - Interview with Brad McQuaid, touching on formation of Sigil Games, important MMORPG gameplay features, graphics engine and current development status. |
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