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Boom - DOS port with editing features and a number of bug fixes. Compiled and source downloads and a feature list available. |
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WinDoom - Windows port with higher resolutions and a console. Program download, source code, documentation and a front end available. Not updated. |
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Doom3D - Windows port with Direct3D and splitscreen capabilities. Also supports full 3D stereoscopic effect. |
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NTDoom - Port to Windows NT, no longer developed. Binary and source downloads. |
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ggiDoom - A port to Linux and the GGI library, that includes high resolution graphics. No longer maintained. |
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ZDoom - Doom engine for Windows with new editing features. Site contains compiled and source downloads, development news, tutorials for the new features and a discussion forum. |
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PDoom - DOS port, no longer updated. Source and binaries available. |
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PrBoom - A port for Windows and Linux that closely emulates the original game. |
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Legacy - Engine with new features for enhanced deathmatch games, available for most major platforms. Contains discussion forums, development news, documentation, and links to derived engines. |
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DOOM 7650 - Port of Doom to a Nokia cellphone |
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Fusion - DOS port based on MBF, with various extra features particularly for Dehacked work. Binaries, source code and editing demonstrations available. |
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Doomsday HQ - Home of the Doomsday Engine, jDoom, jHeretic and jHexen. |
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Client/Server Doom - Port for deathmatch play on the Internet. Offers downloads for Windows, FreeBSD and Linux, and a discussion forum. No longer maintained. |
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ZDoomGL - OpenGL port for Windows. Binary and source code downloads, and a discussion forum. |
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